Skip to content

Pull requests: bevyengine/bevy

Author
Filter by author
Loading
Label
Filter by label
Loading
Use alt + click/return to exclude labels
or + click/return for logical OR
Projects
Filter by project
Loading
Milestones
Filter by milestone
Loading
Reviews
Assignee
Filter by who’s assigned
Assigned to nobody Loading
Sort

Pull requests list

Gave bevy::app::App the must_use attribute A-App Bevy apps and plugins C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20995 opened Sep 13, 2025 by shoobooshooboo Loading…
Make specialization cache cleanup respect material swaps A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20993 opened Sep 12, 2025 by tychedelia Loading… 0.17
Safe deconstruct_moving_ptr A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use D-Macros Code that generates Rust code D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20990 opened Sep 12, 2025 by chescock Loading…
Implements specialization keys VIEW_PROJECTION_* in depth prepass for shadow maps A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20989 opened Sep 12, 2025 by Lichtso Loading…
Warn when schedule set is empty A-ECS Entities, components, systems, and events C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20985 opened Sep 12, 2025 by janis-bhm Loading…
MovingPtr<'_,B: Bundle> impls Bundle A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior C-Performance A change motivated by improving speed, memory usage or compile times D-Unsafe Touches with unsafe code in some way S-Needs-Review Needs reviewer attention (from anyone!) to move forward S-Needs-Testing Testing must be done before this is safe to merge
#20984 opened Sep 12, 2025 by janis-bhm Draft
Manual font atlas clearing A-Text Rendering and layout for characters C-Bug An unexpected or incorrect behavior D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20983 opened Sep 12, 2025 by ickshonpe Loading…
Seperate ui::Node style fields into seperate required components A-UI Graphical user interfaces, styles, layouts, and widgets S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20982 opened Sep 12, 2025 by mendelsshop Draft
BRP allow spawning/inserting Components with only Reflect A-Dev-Tools Tools used to debug Bevy applications. A-Editor Graphical tools to make Bevy games A-Reflection Runtime information about types D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20981 opened Sep 12, 2025 by Leinnan Loading…
Implement exclusive app hooks A-App Bevy apps and plugins D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20975 opened Sep 11, 2025 by radiantgurl Loading…
Added SSAO support on WebGPU, with R32Float fallback. A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible O-WebGPU Specific to the WebGPU render API S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20960 opened Sep 11, 2025 by diyu-motif Loading…
Set thumb color to lighter in core_widgets_observers when dragging with pointer not over A-UI Graphical user interfaces, styles, layouts, and widgets C-Bug An unexpected or incorrect behavior C-Examples An addition or correction to our examples S-Blocked This cannot move forward until something else changes
#20947 opened Sep 10, 2025 by ickshonpe Loading…
Bevy security policy A-Meta About the project itself S-Needs-SME Decision or review from an SME is required X-Controversial There is active debate or serious implications around merging this PR
#20942 opened Sep 9, 2025 by mockersf Loading…
Remove resources from world storage in favour of singleton entities A-ECS Entities, components, systems, and events C-Feature A new feature, making something new possible M-Needs-Release-Note Work that should be called out in the blog due to impact S-Needs-Help The author needs help finishing this PR.
#20934 opened Sep 8, 2025 by Trashtalk217 Draft 0.18
handle panics in required component constructors A-ECS Entities, components, systems, and events C-Bug An unexpected or incorrect behavior S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20933 opened Sep 8, 2025 by janis-bhm Draft
Non-Sync Plugin types A-App Bevy apps and plugins C-Usability A targeted quality-of-life change that makes Bevy easier to use S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20930 opened Sep 8, 2025 by james7132 Loading…
Change defaults for Tonemapping based on tonemapping_luts feature A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged X-Controversial There is active debate or serious implications around merging this PR
#20924 opened Sep 7, 2025 by hukasu Loading…
Convert RenderTarget to Component A-Rendering Drawing game state to the screen C-Feature A new feature, making something new possible S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20917 opened Sep 7, 2025 by tychedelia Loading… 0.18
Lint against the use of unwrap A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Waiting-on-Author The author needs to make changes or address concerns before this can be merged
#20914 opened Sep 7, 2025 by james7132 Loading…
beta ci fix A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change S-Needs-Design This issue requires design work to think about how it would best be accomplished
#20913 opened Sep 7, 2025 by janis-bhm Draft
Show off different methods for spawning related entities in examples/ecs/hierarchy.rs A-ECS Entities, components, systems, and events C-Examples An addition or correction to our examples D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20904 opened Sep 6, 2025 by janis-bhm Loading…
Use non-poisoning locks engine-wide A-Cross-Cutting Impacts the entire engine C-Code-Quality A section of code that is hard to understand or change D-Straightforward Simple bug fixes and API improvements, docs, test and examples M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20901 opened Sep 6, 2025 by james7132 Loading… 0.18
Dynamic UI Materials A-Rendering Drawing game state to the screen A-UI Graphical user interfaces, styles, layouts, and widgets C-Feature A new feature, making something new possible M-Needs-Migration-Guide A breaking change to Bevy's public API that needs to be noted in a migration guide S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20895 opened Sep 5, 2025 by amytimed Loading…
Guard against VisibilityClass duplicates A-ECS Entities, components, systems, and events A-Rendering Drawing game state to the screen D-Straightforward Simple bug fixes and API improvements, docs, test and examples S-Needs-Review Needs reviewer attention (from anyone!) to move forward X-Contentious There are nontrivial implications that should be thought through
#20891 opened Sep 5, 2025 by it-me-joda Loading…
Change bevy_math to use inline instead of inline(always) A-Math Fundamental domain-agnostic mathematical operations C-Performance A change motivated by improving speed, memory usage or compile times S-Needs-Review Needs reviewer attention (from anyone!) to move forward
#20887 opened Sep 5, 2025 by greeble-dev Loading…
ProTip! no:milestone will show everything without a milestone.