👋 Hi, I’m @samuelvenable
- I permissively license all source code I release, whenever authorized, because that is real software freedom.
- I am a semi-major contributor to Boost Process v2; I wrote ways to access foreign, non-child, process info.
- I love to develop cross-platform, desktop-targeted, libraries and software in mostly C++ for low-level OS-dev.
- I enjoy writing and maintaining cross-platform, desktop-targeted, extensions for GameMaker in mostly C++.
- I maintain my own game engine written in C++, named STIGMA, (the name of the software is an inside-joke).
- I love the FreeBSD project and the community surrounding it in their helpful and friendly Discord server.
- Very occasionally now I develop my own indie games, (this used to be my number-one personal hobby).