Skip to content

Conversation

133794m3r
Copy link
Contributor

sprite batch but for now this will fix it. I am wasting another 16 bytes of
data per object/tile overall. I think that I might be able to do something
like batch[id].sx and batch[id].sy to get th metadata but that's up for
a later release once I am done with this one as I am not going to fix something
that is currently already working.

Fixes issue #241

…ove2d

sprite batch but for now this will fix it. I am wasting another 16 bytes of
data per object/tile overall. I think that I might be able to do something
like batch[id].sx and batch[id].sy to get th metadata but that's up for
a later release once I am done with this one as I am not going to fix something
that is currently already working.

Fixes issue karai17#241
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant