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v1.0.0

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@antaalt antaalt released this 25 Aug 20:28
· 15 commits to main since this release

This new version features a lot of changes that should drastically improve performances on huge shader codebase, memory usage and behaviour of variant & updates. The shader variant system has been improved and stabilized.

Changed

  • There can be only one variant selected for all files now to prevent issues and conflict server side.
  • Open macro & include popup as soon as we add it.
  • Send config to server as soon as its created to increase startup speed.
  • Using shader-language-server v1.0.0 with improvements for variant, performances and bug fixes.

Added

  • Adding an include or macro will now directly prompt for values instead of creating one with default.
  • Adding an entry point will now directly prompt for entry point and stage aswell.
  • Added a command to add entry point directly from palette shader-validator.addCurrentFileVariant

Fixed

  • Fixed variant incorrectly updated