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Original file line number Diff line number Diff line change
Expand Up @@ -337,7 +337,7 @@ NetworkObject Spawn(AddressableGUID assetGuid)
m_InGameUI.ClientLoadedPrefabStatusChanged(client,
assetGuid.GetHashCode(),
prefab.Result.name,
InGameUI.LoadStatus.Loading);
InGameUI.LoadStatus.Loaded);
}

return obj;
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9 changes: 8 additions & 1 deletion CHANGELOG.md
Original file line number Diff line number Diff line change
@@ -1,4 +1,11 @@
# Change log
# Changelog

## [unreleased] - yyyy-mm-dd

### Dynamic Addressables Network Prefabs

#### Fixed
- Fixed loaded status displayed on UI for synchronous prefab spawns inside 05_API Playground Showcasing All Post-Connection Use-Cases scene (#132)

## [1.3.0] - 2023-07-07

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