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This repository was archived by the owner on Jul 22, 2024. It is now read-only.
I just updated to Unity 2018.2.0f2 and WebVR Assets 1.4.0.
I created a new project in Unity Hub, that included WebVR Assets.
The project loaded.
There were immediately 999+ errors in the console, even after clicking 'clear'. (They were all related to .js files inside of Assets/WebGLTemplates/WebVR)
I quit and relaunched Unity. The errors were all gone. (That much isn't new, it's always been that way for me, I just thought I should mention it.)
I opened WebVR/Scenes/WebVR
I turned off "baked global illumination", because the bake was going to take over an hour.
I did 'build settings', switched it to WebGL, and hit Build And Run (and created a folder).
It launched in Firefox (61.0.1) (which normally runs WebVR content fine)
I hit the VR button, and the console printed SendMessage: object WebVRCameraSet not found!, and my headset just showed a static view that made me feel crosseyed (I think the desktop image was just stretched across both eyes)
I've tried this entire setup three times now and it's the same result every time.
Everything worked fine when I tried it a few months ago.