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@pollend pollend commented Sep 10, 2021

added a way to combine mesh data from a different mesh. I use the the last position in the buffer to determine where the last vertex was so I can stitch the mesh together. Any fields that are unused in both meshes are kept empty else I allocate out to that limit.

I want to go with something less opinionated. We have a couple factories but their use cases are limited and are used in very limited scenarios. my thought is to introduce a set of base primitives plus some useful operations and the rest will be up to the discretion of the developer.

@github-actions github-actions bot added the Type: Improvement Request for or addition/enhancement of a feature label Sep 10, 2021
@pollend pollend force-pushed the feat/add-combine-operation-standard-mesh-data branch from b07c797 to a3340ec Compare September 10, 2021 04:21
@pollend pollend marked this pull request as ready for review September 10, 2021 04:23
@pollend pollend marked this pull request as draft September 10, 2021 04:38
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