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Fix canvas size to avoid aliasing
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jsdecoder/gameboy_printer_js_decoder.html

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<br>
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<input id="submit_button" type="button" value="Click to Update Gameboy Tile"><br/><br/>
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<canvas id="demo_canvas" width="500" height="500" style="image-rendering: pixelated">
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<canvas id="demo_canvas" width="480" height="432" style="image-rendering: pixelated">
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Your browser doesn't support the HTML5 canvas :(
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</canvas>
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</div>

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