diff --git a/Basic/DistributedAuthoritySocialHub/Assets/InputSystem/AvatarActions.inputactions b/Basic/DistributedAuthoritySocialHub/Assets/InputSystem/AvatarActions.inputactions index ae7d3d51c..e3a117695 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/InputSystem/AvatarActions.inputactions +++ b/Basic/DistributedAuthoritySocialHub/Assets/InputSystem/AvatarActions.inputactions @@ -23,15 +23,6 @@ "interactions": "", "initialStateCheck": true }, - { - "name": "Attack", - "type": "Button", - "id": "6c2ab1b8-8984-453a-af3d-a3c78ae1679a", - "expectedControlType": "Button", - "processors": "", - "interactions": "", - "initialStateCheck": false - }, { "name": "Interact", "type": "Button", @@ -41,20 +32,11 @@ "interactions": "Hold,Tap", "initialStateCheck": false }, - { - "name": "Crouch", - "type": "Button", - "id": "27c5f898-bc57-4ee1-8800-db469aca5fe3", - "expectedControlType": "Button", - "processors": "", - "interactions": "", - "initialStateCheck": false - }, { "name": "Jump", "type": "Button", "id": "f1ba0d36-48eb-4cd5-b651-1c94a6531f70", - "expectedControlType": "Button", + "expectedControlType": "", "processors": "", "interactions": "", "initialStateCheck": false @@ -63,7 +45,7 @@ "name": "Previous", "type": "Button", "id": "2776c80d-3c14-4091-8c56-d04ced07a2b0", - "expectedControlType": "Button", + "expectedControlType": "", "processors": "", "interactions": "", "initialStateCheck": false @@ -103,6 +85,24 @@ "processors": "", "interactions": "", "initialStateCheck": false + }, + { + "name": "TogglePauseMenu", + "type": "Button", + "id": "4ec185e8-5c75-440f-8df1-53f74694ee1a", + "expectedControlType": "", + "processors": "", + "interactions": "", + "initialStateCheck": false + }, + { + "name": "ToggleNetworkStats", + "type": "Button", + "id": "74937bf8-b3f5-4dc9-a4f6-9a3dfce4fb14", + "expectedControlType": "", + "processors": "", + "interactions": "", + "initialStateCheck": false } ], "bindings": [ @@ -111,8 +111,8 @@ "id": "978bfe49-cc26-4a3d-ab7b-7d7a29327403", "path": "/leftStick", "interactions": "", - "processors": "", - "groups": ";Gamepad", + "processors": "StickDeadzone(max=1)", + "groups": "", "action": "Move", "isComposite": false, "isPartOfComposite": false @@ -216,35 +216,13 @@ "isComposite": false, "isPartOfComposite": true }, - { - "name": "", - "id": "1635d3fe-58b6-4ba9-a4e2-f4b964f6b5c8", - "path": "/{Primary2DAxis}", - "interactions": "", - "processors": "", - "groups": "XR", - "action": "Move", - "isComposite": false, - "isPartOfComposite": false - }, - { - "name": "", - "id": "3ea4d645-4504-4529-b061-ab81934c3752", - "path": "/stick", - "interactions": "", - "processors": "", - "groups": "Joystick", - "action": "Move", - "isComposite": false, - "isPartOfComposite": false - }, { "name": "", "id": "c1f7a91b-d0fd-4a62-997e-7fb9b69bf235", "path": "/rightStick", "interactions": "", "processors": "", - "groups": ";Gamepad", + "groups": "", "action": "Look", "isComposite": false, "isPartOfComposite": false @@ -255,7 +233,7 @@ "path": "/delta", "interactions": "", "processors": "", - "groups": ";Keyboard&Mouse;Touch", + "groups": ";Keyboard&Mouse", "action": "Look", "isComposite": false, "isPartOfComposite": false @@ -271,72 +249,6 @@ "isComposite": false, "isPartOfComposite": false }, - { - "name": "", - "id": "143bb1cd-cc10-4eca-a2f0-a3664166fe91", - "path": "/buttonWest", - "interactions": "", - "processors": "", - "groups": ";Gamepad", - "action": "Attack", - "isComposite": false, - "isPartOfComposite": false - }, - { - "name": "", - "id": "05f6913d-c316-48b2-a6bb-e225f14c7960", - "path": "/leftButton", - "interactions": "", - "processors": "", - "groups": ";Keyboard&Mouse", - "action": "Attack", - "isComposite": false, - "isPartOfComposite": false - }, - { - "name": "", - "id": "886e731e-7071-4ae4-95c0-e61739dad6fd", - "path": "/primaryTouch/tap", - "interactions": "", - "processors": "", - "groups": ";Touch", - "action": "Attack", - "isComposite": false, - 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-409,7 +321,7 @@ "path": "/buttonSouth", "interactions": "", "processors": "", - "groups": "Gamepad", + "groups": "", "action": "Jump", "isComposite": false, "isPartOfComposite": false @@ -461,55 +373,77 @@ { "name": "", "id": "b3f66d0b-7751-423f-908b-a11c5bd95930", - "path": "/buttonNorth", + "path": "/buttonWest", "interactions": "", "processors": "", - "groups": "Gamepad", + "groups": "", "action": "Interact", "isComposite": false, "isPartOfComposite": false }, { "name": "", - "id": "4f4649ac-64a8-4a73-af11-b3faef356a4d", - "path": "/buttonEast", + "id": "1929240f-6e51-4531-830c-380b63b3b195", + "path": "/scroll/y", "interactions": "", "processors": "", - "groups": "Gamepad", - "action": "Crouch", + "groups": ";Keyboard&Mouse", + "action": "Zoom", "isComposite": false, "isPartOfComposite": false }, { "name": "", - "id": "36e52cba-0905-478e-a818-f4bfcb9f3b9a", - "path": "/c", + "id": "68338c5f-a927-4676-b836-60c0cdadb297", + "path": "/rightButton", "interactions": "", "processors": "", - "groups": "Keyboard&Mouse", - "action": "Crouch", + "groups": ";Keyboard&Mouse", + "action": "Rotate", "isComposite": false, "isPartOfComposite": false }, { "name": "", - "id": "1929240f-6e51-4531-830c-380b63b3b195", - "path": "/scroll/y", + "id": "e02a3b8f-618d-4f9f-8ec7-bedfd0ee0552", + "path": "/escape", "interactions": "", "processors": "", "groups": ";Keyboard&Mouse", - "action": "Zoom", + "action": "TogglePauseMenu", "isComposite": false, "isPartOfComposite": false }, { "name": "", - "id": "68338c5f-a927-4676-b836-60c0cdadb297", - "path": "/rightButton", + "id": "44983d7e-ec02-4caa-8ed6-b4ba369340c6", + "path": "/start", + "interactions": "", + "processors": "", + "groups": "", + "action": "TogglePauseMenu", + "isComposite": false, + "isPartOfComposite": false + }, + { + "name": "", + "id": "cbad3a7c-1808-4d24-80cc-505350482605", + "path": "/m", "interactions": "", "processors": "", "groups": ";Keyboard&Mouse", - "action": "Rotate", + "action": "ToggleNetworkStats", + 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a/Basic/DistributedAuthoritySocialHub/Assets/Scenes/HubScene_TownMarket.unity +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scenes/HubScene_TownMarket.unity @@ -556,15 +556,15 @@ PrefabInstance: objectReference: {fileID: 1062256792} - target: {fileID: 8617889547341104717, guid: 518a390d1a3b34df4810b14940708492, type: 3} propertyPath: m_LocalPosition.x - value: 53.903156 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8617889547341104717, guid: 518a390d1a3b34df4810b14940708492, type: 3} propertyPath: m_LocalPosition.y - value: -3.0556173 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8617889547341104717, guid: 518a390d1a3b34df4810b14940708492, type: 3} propertyPath: m_LocalPosition.z - value: 5.721881 + value: 0 objectReference: {fileID: 0} - target: {fileID: 8617889547341104717, guid: 518a390d1a3b34df4810b14940708492, type: 3} propertyPath: m_LocalRotation.w diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/InGameHandler.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/InGameHandler.cs index 7ffbf70d6..de28aeb2f 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/InGameHandler.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/InGameHandler.cs @@ -1,4 +1,5 @@ using System; +using Unity.Multiplayer.Samples.SocialHub.Input; using UnityEngine; namespace Unity.Multiplayer.Samples.SocialHub.GameManagement @@ -7,6 +8,7 @@ class InGameHandler : MonoBehaviour { void Start() { + InputSystemManager.Instance.EnableGameplayInputs(); GameplayEventHandler.OnReturnToMainMenuButtonPressed += GameplayEventHandler.LoadMainMenuScene; GameplayEventHandler.OnExitedSession += GameplayEventHandler.LoadMainMenuScene; } diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/MainMenuHandler.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/MainMenuHandler.cs index 38f4c091f..a88eb3663 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/MainMenuHandler.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/MainMenuHandler.cs @@ -1,4 +1,5 @@ using System.Threading.Tasks; +using Unity.Multiplayer.Samples.SocialHub.Input; using UnityEngine; namespace Unity.Multiplayer.Samples.SocialHub.GameManagement @@ -7,6 +8,7 @@ class MainMenuHandler : MonoBehaviour { void Start() { + InputSystemManager.Instance.EnableUIInputs(); GameplayEventHandler.OnConnectToSessionCompleted += OnConnectToSessionCompleted; } diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/Unity.Multiplayer.Samples.SocialHub.GameManagement.asmdef b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/Unity.Multiplayer.Samples.SocialHub.GameManagement.asmdef index ee2d6e8be..5c21da73f 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/Unity.Multiplayer.Samples.SocialHub.GameManagement.asmdef +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/GameManagement/Unity.Multiplayer.Samples.SocialHub.GameManagement.asmdef @@ -2,7 +2,8 @@ "name": "Unity.Multiplayer.Samples.SocialHub.GameManagement", "rootNamespace": "Unity.Multiplayer.Samples.SocialHub", "references": [ - "GUID:1491147abca9d7d4bb7105af628b223e" + "GUID:1491147abca9d7d4bb7105af628b223e", + "GUID:c15e7f658578345fcb824b0a64d4dbe8" ], "includePlatforms": [], "excludePlatforms": [], diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AssemblyInfo.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AssemblyInfo.cs index 9b00a0c99..ea2371e39 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AssemblyInfo.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AssemblyInfo.cs @@ -1,2 +1,4 @@ using System.Runtime.CompilerServices; +[assembly: InternalsVisibleTo("Unity.Multiplayer.Samples.SocialHub.GameManagement")] [assembly: InternalsVisibleTo("Unity.Multiplayer.Samples.SocialHub.Player")] +[assembly: InternalsVisibleTo("Unity.Multiplayer.Samples.SocialHub.UI")] diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarActions.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarActions.cs new file mode 100644 index 000000000..7886b6394 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarActions.cs @@ -0,0 +1,1471 @@ +//------------------------------------------------------------------------------ +// +// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator +// version 1.11.1 +// from Assets/InputSystem/AvatarActions.inputactions +// +// Changes to this file may cause incorrect behavior and will be lost if +// the code is regenerated. +// +//------------------------------------------------------------------------------ + +using System; +using System.Collections; +using System.Collections.Generic; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Utilities; + +namespace Unity.Multiplayer.Samples.SocialHub.Input +{ + public partial class @AvatarActions: IInputActionCollection2, IDisposable + { + public InputActionAsset asset { get; } + public @AvatarActions() + { + asset = InputActionAsset.FromJson(@"{ + ""name"": ""AvatarActions"", + ""maps"": [ + { + ""name"": ""Player"", + ""id"": ""df70fa95-8a34-4494-b137-73ab6b9c7d37"", + ""actions"": [ + { + ""name"": ""Move"", + ""type"": ""Value"", + ""id"": ""351f2ccd-1f9f-44bf-9bec-d62ac5c5f408"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""Look"", + ""type"": ""Value"", + ""id"": ""6b444451-8a00-4d00-a97e-f47457f736a8"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""Interact"", + ""type"": ""Button"", + ""id"": ""852140f2-7766-474d-8707-702459ba45f3"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": ""Hold,Tap"", + ""initialStateCheck"": false + }, + { + ""name"": ""Jump"", + ""type"": ""Button"", + ""id"": ""f1ba0d36-48eb-4cd5-b651-1c94a6531f70"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Previous"", + ""type"": ""Button"", + ""id"": ""2776c80d-3c14-4091-8c56-d04ced07a2b0"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Next"", + ""type"": ""Button"", + ""id"": ""b7230bb6-fc9b-4f52-8b25-f5e19cb2c2ba"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Sprint"", + ""type"": ""PassThrough"", + ""id"": ""641cd816-40e6-41b4-8c3d-04687c349290"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Zoom"", + ""type"": ""Value"", + ""id"": ""4881e475-767f-419a-99b6-87299643edd7"", + ""expectedControlType"": ""Axis"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""Rotate"", + ""type"": ""Button"", + ""id"": ""269db507-806a-4a49-ab1e-55e38eafd0a3"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""TogglePauseMenu"", + ""type"": ""Button"", + ""id"": ""4ec185e8-5c75-440f-8df1-53f74694ee1a"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""ToggleNetworkStats"", + ""type"": ""Button"", + ""id"": ""74937bf8-b3f5-4dc9-a4f6-9a3dfce4fb14"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": """", + ""id"": ""978bfe49-cc26-4a3d-ab7b-7d7a29327403"", + ""path"": ""/leftStick"", + ""interactions"": """", + ""processors"": ""StickDeadzone(max=1)"", + ""groups"": """", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""WASD"", + ""id"": ""00ca640b-d935-4593-8157-c05846ea39b3"", + ""path"": ""Dpad"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Move"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""up"", + ""id"": ""e2062cb9-1b15-46a2-838c-2f8d72a0bdd9"", + ""path"": ""/w"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""up"", + ""id"": ""8180e8bd-4097-4f4e-ab88-4523101a6ce9"", + ""path"": ""/upArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""320bffee-a40b-4347-ac70-c210eb8bc73a"", + ""path"": ""/s"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""1c5327b5-f71c-4f60-99c7-4e737386f1d1"", + ""path"": ""/downArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""d2581a9b-1d11-4566-b27d-b92aff5fabbc"", + ""path"": ""/a"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""2e46982e-44cc-431b-9f0b-c11910bf467a"", + ""path"": ""/leftArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""fcfe95b8-67b9-4526-84b5-5d0bc98d6400"", + ""path"": ""/d"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""77bff152-3580-4b21-b6de-dcd0c7e41164"", + ""path"": ""/rightArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Move"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""c1f7a91b-d0fd-4a62-997e-7fb9b69bf235"", + ""path"": ""/rightStick"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Look"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""8c8e490b-c610-4785-884f-f04217b23ca4"", + ""path"": ""/delta"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Look"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""3e5f5442-8668-4b27-a940-df99bad7e831"", + ""path"": ""/{Hatswitch}"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Joystick"", + ""action"": ""Look"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""cbac6039-9c09-46a1-b5f2-4e5124ccb5ed"", + ""path"": ""/2"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Next"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""e15ca19d-e649-4852-97d5-7fe8ccc44e94"", + ""path"": ""/dpad/right"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Gamepad"", + ""action"": ""Next"", + ""isComposite"": 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""/dpad/left"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Gamepad"", + ""action"": ""Previous"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""1c04ea5f-b012-41d1-a6f7-02e963b52893"", + ""path"": ""/e"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Interact"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""b3f66d0b-7751-423f-908b-a11c5bd95930"", + ""path"": ""/buttonWest"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Interact"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""1929240f-6e51-4531-830c-380b63b3b195"", + ""path"": ""/scroll/y"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Zoom"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""68338c5f-a927-4676-b836-60c0cdadb297"", + ""path"": ""/rightButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Rotate"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""e02a3b8f-618d-4f9f-8ec7-bedfd0ee0552"", + ""path"": ""/escape"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""TogglePauseMenu"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""44983d7e-ec02-4caa-8ed6-b4ba369340c6"", + ""path"": ""/start"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""TogglePauseMenu"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""cbad3a7c-1808-4d24-80cc-505350482605"", + ""path"": ""/m"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""ToggleNetworkStats"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""da48980a-c70a-4552-a7f1-e5aa973f3a8c"", + ""path"": ""/touch3/tap"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Touch"", + ""action"": ""ToggleNetworkStats"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] + }, + { + ""name"": ""UI"", + ""id"": ""272f6d14-89ba-496f-b7ff-215263d3219f"", + ""actions"": [ + { + ""name"": ""Navigate"", + ""type"": ""PassThrough"", + ""id"": ""c95b2375-e6d9-4b88-9c4c-c5e76515df4b"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Submit"", + ""type"": ""Button"", + ""id"": ""7607c7b6-cd76-4816-beef-bd0341cfe950"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Cancel"", + ""type"": ""Button"", + ""id"": ""15cef263-9014-4fd5-94d9-4e4a6234a6ef"", + ""expectedControlType"": """", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""Point"", + ""type"": ""PassThrough"", + ""id"": ""32b35790-4ed0-4e9a-aa41-69ac6d629449"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""Click"", + ""type"": ""PassThrough"", + ""id"": ""3c7022bf-7922-4f7c-a998-c437916075ad"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": true + }, + { + ""name"": ""RightClick"", + ""type"": ""PassThrough"", + ""id"": ""44b200b1-1557-4083-816c-b22cbdf77ddf"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""MiddleClick"", + ""type"": ""PassThrough"", + ""id"": ""dad70c86-b58c-4b17-88ad-f5e53adf419e"", + ""expectedControlType"": ""Button"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""ScrollWheel"", + ""type"": ""PassThrough"", + ""id"": ""0489e84a-4833-4c40-bfae-cea84b696689"", + ""expectedControlType"": ""Vector2"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""TrackedDevicePosition"", + ""type"": ""PassThrough"", + ""id"": ""24908448-c609-4bc3-a128-ea258674378a"", + ""expectedControlType"": ""Vector3"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + }, + { + ""name"": ""TrackedDeviceOrientation"", + ""type"": ""PassThrough"", + ""id"": ""9caa3d8a-6b2f-4e8e-8bad-6ede561bd9be"", + ""expectedControlType"": ""Quaternion"", + ""processors"": """", + ""interactions"": """", + ""initialStateCheck"": false + } + ], + ""bindings"": [ + { + ""name"": ""Gamepad"", + ""id"": ""809f371f-c5e2-4e7a-83a1-d867598f40dd"", + ""path"": ""2DVector"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Navigate"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""up"", + ""id"": ""14a5d6e8-4aaf-4119-a9ef-34b8c2c548bf"", + ""path"": ""/leftStick/up"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""up"", + ""id"": ""9144cbe6-05e1-4687-a6d7-24f99d23dd81"", + ""path"": ""/rightStick/up"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""2db08d65-c5fb-421b-983f-c71163608d67"", + ""path"": ""/leftStick/down"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""58748904-2ea9-4a80-8579-b500e6a76df8"", + ""path"": ""/rightStick/down"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""8ba04515-75aa-45de-966d-393d9bbd1c14"", + ""path"": ""/leftStick/left"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""712e721c-bdfb-4b23-a86c-a0d9fcfea921"", + ""path"": ""/rightStick/left"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""fcd248ae-a788-4676-a12e-f4d81205600b"", + ""path"": ""/leftStick/right"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""1f04d9bc-c50b-41a1-bfcc-afb75475ec20"", + ""path"": ""/rightStick/right"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""fb8277d4-c5cd-4663-9dc7-ee3f0b506d90"", + ""path"": ""/dpad"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Gamepad"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": ""Joystick"", + ""id"": ""e25d9774-381c-4a61-b47c-7b6b299ad9f9"", + ""path"": ""2DVector"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Navigate"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""up"", + ""id"": ""3db53b26-6601-41be-9887-63ac74e79d19"", + ""path"": ""/stick/up"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Joystick"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""0cb3e13e-3d90-4178-8ae6-d9c5501d653f"", + ""path"": ""/stick/down"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Joystick"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""0392d399-f6dd-4c82-8062-c1e9c0d34835"", + ""path"": ""/stick/left"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Joystick"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""942a66d9-d42f-43d6-8d70-ecb4ba5363bc"", + ""path"": ""/stick/right"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Joystick"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""Keyboard"", + ""id"": ""ff527021-f211-4c02-933e-5976594c46ed"", + ""path"": ""2DVector"", + ""interactions"": """", + ""processors"": """", + ""groups"": """", + ""action"": ""Navigate"", + ""isComposite"": true, + ""isPartOfComposite"": false + }, + { + ""name"": ""up"", + ""id"": ""563fbfdd-0f09-408d-aa75-8642c4f08ef0"", + ""path"": ""/w"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""up"", + ""id"": ""eb480147-c587-4a33-85ed-eb0ab9942c43"", + ""path"": ""/upArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""2bf42165-60bc-42ca-8072-8c13ab40239b"", + ""path"": ""/s"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""down"", + ""id"": ""85d264ad-e0a0-4565-b7ff-1a37edde51ac"", + ""path"": ""/downArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""74214943-c580-44e4-98eb-ad7eebe17902"", + ""path"": ""/a"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""left"", + ""id"": ""cea9b045-a000-445b-95b8-0c171af70a3b"", + ""path"": ""/leftArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""8607c725-d935-4808-84b1-8354e29bab63"", + ""path"": ""/d"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": ""right"", + ""id"": ""4cda81dc-9edd-4e03-9d7c-a71a14345d0b"", + ""path"": ""/rightArrow"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Navigate"", + ""isComposite"": false, + ""isPartOfComposite"": true + }, + { + ""name"": """", + ""id"": ""9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc"", + ""path"": ""*/{Submit}"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"", + ""action"": ""Submit"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""82627dcc-3b13-4ba9-841d-e4b746d6553e"", + ""path"": ""*/{Cancel}"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"", + ""action"": ""Cancel"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""c52c8e0b-8179-41d3-b8a1-d149033bbe86"", + ""path"": ""/position"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Point"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""e1394cbc-336e-44ce-9ea8-6007ed6193f7"", + ""path"": ""/position"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""Point"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""5693e57a-238a-46ed-b5ae-e64e6e574302"", + ""path"": ""/touch*/position"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Touch"", + ""action"": ""Point"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""4faf7dc9-b979-4210-aa8c-e808e1ef89f5"", + ""path"": ""/leftButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Click"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""8d66d5ba-88d7-48e6-b1cd-198bbfef7ace"", + ""path"": ""/tip"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""Click"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""47c2a644-3ebc-4dae-a106-589b7ca75b59"", + ""path"": ""/touch*/press"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Touch"", + ""action"": ""Click"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""bb9e6b34-44bf-4381-ac63-5aa15d19f677"", + ""path"": ""/trigger"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""XR"", + ""action"": ""Click"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""38c99815-14ea-4617-8627-164d27641299"", + ""path"": ""/scroll"", + ""interactions"": """", + ""processors"": """", + ""groups"": "";Keyboard&Mouse"", + ""action"": ""ScrollWheel"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""4c191405-5738-4d4b-a523-c6a301dbf754"", + ""path"": ""/rightButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""RightClick"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""24066f69-da47-44f3-a07e-0015fb02eb2e"", + ""path"": ""/middleButton"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""Keyboard&Mouse"", + ""action"": ""MiddleClick"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77"", + ""path"": ""/devicePosition"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""XR"", + ""action"": ""TrackedDevicePosition"", + ""isComposite"": false, + ""isPartOfComposite"": false + }, + { + ""name"": """", + ""id"": ""23e01e3a-f935-4948-8d8b-9bcac77714fb"", + ""path"": ""/deviceRotation"", + ""interactions"": """", + ""processors"": """", + ""groups"": ""XR"", + ""action"": ""TrackedDeviceOrientation"", + ""isComposite"": false, + ""isPartOfComposite"": false + } + ] + } + ], + ""controlSchemes"": [ + { + ""name"": ""Keyboard&Mouse"", + ""bindingGroup"": ""Keyboard&Mouse"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + }, + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + }, + { + ""devicePath"": """", + ""isOptional"": true, + ""isOR"": false + } + ] + }, + { + ""name"": ""Gamepad"", + ""bindingGroup"": ""Gamepad"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""Touch"", + ""bindingGroup"": ""Touch"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + }, + { + ""devicePath"": """", + ""isOptional"": true, + ""isOR"": false + } + ] + }, + { + ""name"": ""Joystick"", + ""bindingGroup"": ""Joystick"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + }, + { + ""name"": ""XR"", + ""bindingGroup"": ""XR"", + ""devices"": [ + { + ""devicePath"": """", + ""isOptional"": false, + ""isOR"": false + } + ] + } + ] +}"); + // Player + m_Player = asset.FindActionMap("Player", throwIfNotFound: true); + m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true); + m_Player_Look = m_Player.FindAction("Look", throwIfNotFound: true); + m_Player_Interact = m_Player.FindAction("Interact", throwIfNotFound: true); + m_Player_Jump = m_Player.FindAction("Jump", throwIfNotFound: true); + m_Player_Previous = m_Player.FindAction("Previous", throwIfNotFound: true); + m_Player_Next = m_Player.FindAction("Next", throwIfNotFound: true); + m_Player_Sprint = m_Player.FindAction("Sprint", throwIfNotFound: true); + m_Player_Zoom = m_Player.FindAction("Zoom", throwIfNotFound: true); + m_Player_Rotate = m_Player.FindAction("Rotate", throwIfNotFound: true); + m_Player_TogglePauseMenu = m_Player.FindAction("TogglePauseMenu", throwIfNotFound: true); + m_Player_ToggleNetworkStats = m_Player.FindAction("ToggleNetworkStats", throwIfNotFound: true); + // UI + m_UI = asset.FindActionMap("UI", throwIfNotFound: true); + m_UI_Navigate = m_UI.FindAction("Navigate", throwIfNotFound: true); + m_UI_Submit = m_UI.FindAction("Submit", throwIfNotFound: true); + m_UI_Cancel = m_UI.FindAction("Cancel", throwIfNotFound: true); + m_UI_Point = m_UI.FindAction("Point", throwIfNotFound: true); + m_UI_Click = m_UI.FindAction("Click", throwIfNotFound: true); + m_UI_RightClick = m_UI.FindAction("RightClick", throwIfNotFound: true); + m_UI_MiddleClick = m_UI.FindAction("MiddleClick", throwIfNotFound: true); + m_UI_ScrollWheel = m_UI.FindAction("ScrollWheel", throwIfNotFound: true); + m_UI_TrackedDevicePosition = m_UI.FindAction("TrackedDevicePosition", throwIfNotFound: true); + m_UI_TrackedDeviceOrientation = m_UI.FindAction("TrackedDeviceOrientation", throwIfNotFound: true); + } + + ~@AvatarActions() + { + UnityEngine.Debug.Assert(!m_Player.enabled, "This will cause a leak and performance issues, AvatarActions.Player.Disable() has not been called."); + UnityEngine.Debug.Assert(!m_UI.enabled, "This will cause a leak and performance issues, AvatarActions.UI.Disable() has not been called."); + } + + public void Dispose() + { + UnityEngine.Object.Destroy(asset); + } + + public InputBinding? bindingMask + { + get => asset.bindingMask; + set => asset.bindingMask = value; + } + + public ReadOnlyArray? devices + { + get => asset.devices; + set => asset.devices = value; + } + + public ReadOnlyArray controlSchemes => asset.controlSchemes; + + public bool Contains(InputAction action) + { + return asset.Contains(action); + } + + public IEnumerator GetEnumerator() + { + return asset.GetEnumerator(); + } + + IEnumerator IEnumerable.GetEnumerator() + { + return GetEnumerator(); + } + + public void Enable() + { + asset.Enable(); + } + + public void Disable() + { + asset.Disable(); + } + + public IEnumerable bindings => asset.bindings; + + public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false) + { + return asset.FindAction(actionNameOrId, throwIfNotFound); + } + + public int FindBinding(InputBinding bindingMask, out InputAction action) + { + return asset.FindBinding(bindingMask, out action); + } + + // Player + private readonly InputActionMap m_Player; + private List m_PlayerActionsCallbackInterfaces = new List(); + private readonly InputAction m_Player_Move; + private readonly InputAction m_Player_Look; + private readonly InputAction m_Player_Interact; + private readonly InputAction m_Player_Jump; + private readonly InputAction m_Player_Previous; + private readonly InputAction m_Player_Next; + private readonly InputAction m_Player_Sprint; + private readonly InputAction m_Player_Zoom; + private readonly InputAction m_Player_Rotate; + private readonly InputAction m_Player_TogglePauseMenu; + private readonly InputAction m_Player_ToggleNetworkStats; + public struct PlayerActions + { + private @AvatarActions m_Wrapper; + public PlayerActions(@AvatarActions wrapper) { m_Wrapper = wrapper; } + public InputAction @Move => m_Wrapper.m_Player_Move; + public InputAction @Look => m_Wrapper.m_Player_Look; + public InputAction @Interact => m_Wrapper.m_Player_Interact; + public InputAction @Jump => m_Wrapper.m_Player_Jump; + public InputAction @Previous => m_Wrapper.m_Player_Previous; + public InputAction @Next => m_Wrapper.m_Player_Next; + public InputAction @Sprint => m_Wrapper.m_Player_Sprint; + public InputAction @Zoom => m_Wrapper.m_Player_Zoom; + public InputAction @Rotate => m_Wrapper.m_Player_Rotate; + public InputAction @TogglePauseMenu => m_Wrapper.m_Player_TogglePauseMenu; + public InputAction @ToggleNetworkStats => m_Wrapper.m_Player_ToggleNetworkStats; + public InputActionMap Get() { return m_Wrapper.m_Player; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); } + public void AddCallbacks(IPlayerActions instance) + { + if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance); + @Move.started += instance.OnMove; + @Move.performed += instance.OnMove; + @Move.canceled += instance.OnMove; + @Look.started += instance.OnLook; + @Look.performed += instance.OnLook; + @Look.canceled += instance.OnLook; + @Interact.started += instance.OnInteract; + @Interact.performed += instance.OnInteract; + @Interact.canceled += instance.OnInteract; + @Jump.started += instance.OnJump; + @Jump.performed += instance.OnJump; + @Jump.canceled += instance.OnJump; + @Previous.started += instance.OnPrevious; + @Previous.performed += instance.OnPrevious; + @Previous.canceled += instance.OnPrevious; + @Next.started += instance.OnNext; + @Next.performed += instance.OnNext; + @Next.canceled += instance.OnNext; + @Sprint.started += instance.OnSprint; + @Sprint.performed += instance.OnSprint; + @Sprint.canceled += instance.OnSprint; + @Zoom.started += instance.OnZoom; + @Zoom.performed += instance.OnZoom; + @Zoom.canceled += instance.OnZoom; + @Rotate.started += instance.OnRotate; + @Rotate.performed += instance.OnRotate; + @Rotate.canceled += instance.OnRotate; + @TogglePauseMenu.started += instance.OnTogglePauseMenu; + @TogglePauseMenu.performed += instance.OnTogglePauseMenu; + @TogglePauseMenu.canceled += instance.OnTogglePauseMenu; + @ToggleNetworkStats.started += instance.OnToggleNetworkStats; + @ToggleNetworkStats.performed += instance.OnToggleNetworkStats; + @ToggleNetworkStats.canceled += instance.OnToggleNetworkStats; + } + + private void UnregisterCallbacks(IPlayerActions instance) + { + @Move.started -= instance.OnMove; + @Move.performed -= instance.OnMove; + @Move.canceled -= instance.OnMove; + @Look.started -= instance.OnLook; + @Look.performed -= instance.OnLook; + @Look.canceled -= instance.OnLook; + @Interact.started -= instance.OnInteract; + @Interact.performed -= instance.OnInteract; + @Interact.canceled -= instance.OnInteract; + @Jump.started -= instance.OnJump; + @Jump.performed -= instance.OnJump; + @Jump.canceled -= instance.OnJump; + @Previous.started -= instance.OnPrevious; + @Previous.performed -= instance.OnPrevious; + @Previous.canceled -= instance.OnPrevious; + @Next.started -= instance.OnNext; + @Next.performed -= instance.OnNext; + @Next.canceled -= instance.OnNext; + @Sprint.started -= instance.OnSprint; + @Sprint.performed -= instance.OnSprint; + @Sprint.canceled -= instance.OnSprint; + @Zoom.started -= instance.OnZoom; + @Zoom.performed -= instance.OnZoom; + @Zoom.canceled -= instance.OnZoom; + @Rotate.started -= instance.OnRotate; + @Rotate.performed -= instance.OnRotate; + @Rotate.canceled -= instance.OnRotate; + @TogglePauseMenu.started -= instance.OnTogglePauseMenu; + @TogglePauseMenu.performed -= instance.OnTogglePauseMenu; + @TogglePauseMenu.canceled -= instance.OnTogglePauseMenu; + @ToggleNetworkStats.started -= instance.OnToggleNetworkStats; + @ToggleNetworkStats.performed -= instance.OnToggleNetworkStats; + @ToggleNetworkStats.canceled -= instance.OnToggleNetworkStats; + } + + public void RemoveCallbacks(IPlayerActions instance) + { + if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + public void SetCallbacks(IPlayerActions instance) + { + foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); + } + } + public PlayerActions @Player => new PlayerActions(this); + + // UI + private readonly InputActionMap m_UI; + private List m_UIActionsCallbackInterfaces = new List(); + private readonly InputAction m_UI_Navigate; + private readonly InputAction m_UI_Submit; + private readonly InputAction m_UI_Cancel; + private readonly InputAction m_UI_Point; + private readonly InputAction m_UI_Click; + private readonly InputAction m_UI_RightClick; + private readonly InputAction m_UI_MiddleClick; + private readonly InputAction m_UI_ScrollWheel; + private readonly InputAction m_UI_TrackedDevicePosition; + private readonly InputAction m_UI_TrackedDeviceOrientation; + public struct UIActions + { + private @AvatarActions m_Wrapper; + public UIActions(@AvatarActions wrapper) { m_Wrapper = wrapper; } + public InputAction @Navigate => m_Wrapper.m_UI_Navigate; + public InputAction @Submit => m_Wrapper.m_UI_Submit; + public InputAction @Cancel => m_Wrapper.m_UI_Cancel; + public InputAction @Point => m_Wrapper.m_UI_Point; + public InputAction @Click => m_Wrapper.m_UI_Click; + public InputAction @RightClick => m_Wrapper.m_UI_RightClick; + public InputAction @MiddleClick => m_Wrapper.m_UI_MiddleClick; + public InputAction @ScrollWheel => m_Wrapper.m_UI_ScrollWheel; + public InputAction @TrackedDevicePosition => m_Wrapper.m_UI_TrackedDevicePosition; + public InputAction @TrackedDeviceOrientation => m_Wrapper.m_UI_TrackedDeviceOrientation; + public InputActionMap Get() { return m_Wrapper.m_UI; } + public void Enable() { Get().Enable(); } + public void Disable() { Get().Disable(); } + public bool enabled => Get().enabled; + public static implicit operator InputActionMap(UIActions set) { return set.Get(); } + public void AddCallbacks(IUIActions instance) + { + if (instance == null || m_Wrapper.m_UIActionsCallbackInterfaces.Contains(instance)) return; + m_Wrapper.m_UIActionsCallbackInterfaces.Add(instance); + @Navigate.started += instance.OnNavigate; + @Navigate.performed += instance.OnNavigate; + @Navigate.canceled += instance.OnNavigate; + @Submit.started += instance.OnSubmit; + @Submit.performed += instance.OnSubmit; + @Submit.canceled += instance.OnSubmit; + @Cancel.started += instance.OnCancel; + @Cancel.performed += instance.OnCancel; + @Cancel.canceled += instance.OnCancel; + @Point.started += instance.OnPoint; + @Point.performed += instance.OnPoint; + @Point.canceled += instance.OnPoint; + @Click.started += instance.OnClick; + @Click.performed += instance.OnClick; + @Click.canceled += instance.OnClick; + @RightClick.started += instance.OnRightClick; + @RightClick.performed += instance.OnRightClick; + @RightClick.canceled += instance.OnRightClick; + @MiddleClick.started += instance.OnMiddleClick; + @MiddleClick.performed += instance.OnMiddleClick; + @MiddleClick.canceled += instance.OnMiddleClick; + @ScrollWheel.started += instance.OnScrollWheel; + @ScrollWheel.performed += instance.OnScrollWheel; + @ScrollWheel.canceled += instance.OnScrollWheel; + @TrackedDevicePosition.started += instance.OnTrackedDevicePosition; + @TrackedDevicePosition.performed += instance.OnTrackedDevicePosition; + @TrackedDevicePosition.canceled += instance.OnTrackedDevicePosition; + @TrackedDeviceOrientation.started += instance.OnTrackedDeviceOrientation; + @TrackedDeviceOrientation.performed += instance.OnTrackedDeviceOrientation; + @TrackedDeviceOrientation.canceled += instance.OnTrackedDeviceOrientation; + } + + private void UnregisterCallbacks(IUIActions instance) + { + @Navigate.started -= instance.OnNavigate; + @Navigate.performed -= instance.OnNavigate; + @Navigate.canceled -= instance.OnNavigate; + @Submit.started -= instance.OnSubmit; + @Submit.performed -= instance.OnSubmit; + @Submit.canceled -= instance.OnSubmit; + @Cancel.started -= instance.OnCancel; + @Cancel.performed -= instance.OnCancel; + @Cancel.canceled -= instance.OnCancel; + @Point.started -= instance.OnPoint; + @Point.performed -= instance.OnPoint; + @Point.canceled -= instance.OnPoint; + @Click.started -= instance.OnClick; + @Click.performed -= instance.OnClick; + @Click.canceled -= instance.OnClick; + @RightClick.started -= instance.OnRightClick; + @RightClick.performed -= instance.OnRightClick; + @RightClick.canceled -= instance.OnRightClick; + @MiddleClick.started -= instance.OnMiddleClick; + @MiddleClick.performed -= instance.OnMiddleClick; + @MiddleClick.canceled -= instance.OnMiddleClick; + @ScrollWheel.started -= instance.OnScrollWheel; + @ScrollWheel.performed -= instance.OnScrollWheel; + @ScrollWheel.canceled -= instance.OnScrollWheel; + @TrackedDevicePosition.started -= instance.OnTrackedDevicePosition; + @TrackedDevicePosition.performed -= instance.OnTrackedDevicePosition; + @TrackedDevicePosition.canceled -= instance.OnTrackedDevicePosition; + @TrackedDeviceOrientation.started -= instance.OnTrackedDeviceOrientation; + @TrackedDeviceOrientation.performed -= instance.OnTrackedDeviceOrientation; + @TrackedDeviceOrientation.canceled -= instance.OnTrackedDeviceOrientation; + } + + public void RemoveCallbacks(IUIActions instance) + { + if (m_Wrapper.m_UIActionsCallbackInterfaces.Remove(instance)) + UnregisterCallbacks(instance); + } + + public void SetCallbacks(IUIActions instance) + { + foreach (var item in m_Wrapper.m_UIActionsCallbackInterfaces) + UnregisterCallbacks(item); + m_Wrapper.m_UIActionsCallbackInterfaces.Clear(); + AddCallbacks(instance); + } + } + public UIActions @UI => new UIActions(this); + private int m_KeyboardMouseSchemeIndex = -1; + public InputControlScheme KeyboardMouseScheme + { + get + { + if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse"); + return asset.controlSchemes[m_KeyboardMouseSchemeIndex]; + } + } + private int m_GamepadSchemeIndex = -1; + public InputControlScheme GamepadScheme + { + get + { + if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad"); + return asset.controlSchemes[m_GamepadSchemeIndex]; + } + } + private int m_TouchSchemeIndex = -1; + public InputControlScheme TouchScheme + { + get + { + if (m_TouchSchemeIndex == -1) m_TouchSchemeIndex = asset.FindControlSchemeIndex("Touch"); + return asset.controlSchemes[m_TouchSchemeIndex]; + } + } + private int m_JoystickSchemeIndex = -1; + public InputControlScheme JoystickScheme + { + get + { + if (m_JoystickSchemeIndex == -1) m_JoystickSchemeIndex = asset.FindControlSchemeIndex("Joystick"); + return asset.controlSchemes[m_JoystickSchemeIndex]; + } + } + private int m_XRSchemeIndex = -1; + public InputControlScheme XRScheme + { + get + { + if (m_XRSchemeIndex == -1) m_XRSchemeIndex = asset.FindControlSchemeIndex("XR"); + return asset.controlSchemes[m_XRSchemeIndex]; + } + } + public interface IPlayerActions + { + void OnMove(InputAction.CallbackContext context); + void OnLook(InputAction.CallbackContext context); + void OnInteract(InputAction.CallbackContext context); + void OnJump(InputAction.CallbackContext context); + void OnPrevious(InputAction.CallbackContext context); + void OnNext(InputAction.CallbackContext context); + void OnSprint(InputAction.CallbackContext context); + void OnZoom(InputAction.CallbackContext context); + void OnRotate(InputAction.CallbackContext context); + void OnTogglePauseMenu(InputAction.CallbackContext context); + void OnToggleNetworkStats(InputAction.CallbackContext context); + } + public interface IUIActions + { + void OnNavigate(InputAction.CallbackContext context); + void OnSubmit(InputAction.CallbackContext context); + void OnCancel(InputAction.CallbackContext context); + void OnPoint(InputAction.CallbackContext context); + void OnClick(InputAction.CallbackContext context); + void OnRightClick(InputAction.CallbackContext context); + void OnMiddleClick(InputAction.CallbackContext context); + void OnScrollWheel(InputAction.CallbackContext context); + void OnTrackedDevicePosition(InputAction.CallbackContext context); + void OnTrackedDeviceOrientation(InputAction.CallbackContext context); + } + } +} diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarActions.cs.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarActions.cs.meta new file mode 100644 index 000000000..6146fcc29 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarActions.cs.meta @@ -0,0 +1,2 @@ +fileFormatVersion: 2 +guid: 4d914d24bf1e14d80962233f686dda58 \ No newline at end of file diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarInputs.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarInputs.cs deleted file mode 100644 index c5ec3d70d..000000000 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarInputs.cs +++ /dev/null @@ -1,136 +0,0 @@ -using System; -using UnityEngine; -using UnityEngine.InputSystem; -using UnityEngine.InputSystem.Interactions; - -namespace Unity.Multiplayer.Samples.SocialHub.Input -{ - class AvatarInputs : MonoBehaviour - { - [SerializeField] - InputActionReference m_InteractActionReference; - - [Header("Character Input Values")] - [SerializeField] - internal Vector2 Move; - [SerializeField] - internal Vector2 Look; - [SerializeField] - internal bool Sprint; - - [Header("Movement Settings")] - [SerializeField] - internal bool AnalogMovement; - - [Header("Mouse Cursor Settings")] - [SerializeField] - internal bool CursorLocked = true; - [SerializeField] - internal bool CursorInputForLook = true; - - internal event Action Jumped; - internal event Action TapInteractionPerformed; - internal event Action HoldInteractionPerformed; - internal event Action HoldInteractionCancelled; - - // tracking when a Hold interaction has started/ended - bool m_HoldingInteractionPerformed; - - void OnEnable() - { - if (m_InteractActionReference == null) - { - Debug.LogWarning("Assign Interact InputActionReference to this MonoBehaviour!", this); - return; - } - - m_InteractActionReference.action.performed += OnInteractPerformed; - m_InteractActionReference.action.canceled += OnInteractCanceled; - } - - void OnDisable() - { - if (m_InteractActionReference != null) - { - m_InteractActionReference.action.performed -= OnInteractPerformed; - m_InteractActionReference.action.canceled -= OnInteractCanceled; - } - } - - void OnInteractPerformed(InputAction.CallbackContext context) - { - switch (context.interaction) - { - case HoldInteraction: - m_HoldingInteractionPerformed = true; - HoldInteractionPerformed?.Invoke(); - break; - case TapInteraction: - TapInteractionPerformed?.Invoke(); - break; - } - } - - void OnInteractCanceled(InputAction.CallbackContext context) - { - if (context.interaction is HoldInteraction) - { - if (m_HoldingInteractionPerformed) - { - HoldInteractionCancelled?.Invoke(context.duration); - } - m_HoldingInteractionPerformed = false; - } - } - -#if ENABLE_INPUT_SYSTEM - void OnMove(InputValue value) - { - MoveInput(value.Get()); - } - - void OnLook(InputValue value) - { - if (CursorInputForLook) - { - LookInput(value.Get()); - } - } - - void OnJump(InputValue value) - { - Jumped?.Invoke(); - } - - void OnSprint(InputValue value) - { - SprintInput(value.isPressed); - } -#endif - - void MoveInput(Vector2 newMoveDirection) - { - Move = newMoveDirection; - } - - void LookInput(Vector2 newLookDirection) - { - Look = newLookDirection; - } - - void SprintInput(bool newSprintState) - { - Sprint = newSprintState; - } - - void OnApplicationFocus(bool hasFocus) - { - SetCursorState(CursorLocked); - } - - void SetCursorState(bool newState) - { - Cursor.lockState = newState ? CursorLockMode.Locked : CursorLockMode.None; - } - } -} diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarInputs.cs.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarInputs.cs.meta deleted file mode 100644 index 2bda164f8..000000000 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/AvatarInputs.cs.meta +++ /dev/null @@ -1,2 +0,0 @@ -fileFormatVersion: 2 -guid: 7e9f71718dd134b14b300e378e98c718 \ No newline at end of file diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/GameInput.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/GameInput.cs new file mode 100644 index 000000000..dacf570a2 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/GameInput.cs @@ -0,0 +1,19 @@ +using UnityEngine; + +namespace Unity.Multiplayer.Samples.SocialHub.Input +{ + static class GameInput + { + /// + /// This initialization is required in the Editor to avoid the instance from a previous Playmode to stay alive in the next session. + /// + [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] + static void RuntimeInitializeOnLoad() + { + Actions = new AvatarActions(); + Actions.Enable(); + } + + internal static AvatarActions Actions { get; private set; } = null!; + } +} diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/GameInput.cs.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/GameInput.cs.meta new file mode 100644 index 000000000..e750c83a8 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/GameInput.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9979e5160ee5d0a489865e98d233be3c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/InputSystemManager.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/InputSystemManager.cs new file mode 100644 index 000000000..b6d5f8112 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/InputSystemManager.cs @@ -0,0 +1,110 @@ +using System.Threading.Tasks; +using UnityEngine; +using UnityEngine.InputSystem; + +namespace Unity.Multiplayer.Samples.SocialHub.Input +{ + /// + /// This class handles the cursor visibility during the game and mobile specific ActionInputs. + /// + class InputSystemManager : MonoBehaviour + { + internal static InputSystemManager Instance { get; private set; } + + /// + /// This value returns True if Mobile Inputs should be enabled, false otherwise. + /// + /// + /// This field is a Task<bool> instead of a simple bool to avoid issues with script initialization order in Unity. + /// + /// + /// The following example shows how to use this value from any other Monobehaviour. + /// + /// + /// + /// + /// + /// + internal static Task IsMobile => s_IsMobile.Task; + static TaskCompletionSource s_IsMobile; + +#if UNITY_EDITOR + [Header("Debug"), Tooltip("This option is only used in Playmode in the Editor"), SerializeField] + internal bool ForceMobileInput; +#endif + + AvatarActions.UIActions m_UIInputs; + AvatarActions.PlayerActions m_GameplayInputs; + + /// + /// This method makes sure that is initialized when the game is started. + /// + /// + /// The setup is done in this method rather than in static constructors to ensure that multiple + /// Editor Playmode sessions will be initialized properly if not assembly reloading is performed between sessions. + /// + [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] + static void InitializeStatic() => s_IsMobile = new TaskCompletionSource(); + + void Awake() + { + Instance = this; + DontDestroyOnLoad(this); +#if UNITY_EDITOR + if (ForceMobileInput) +#endif +#if UNITY_EDITOR || UNITY_ANDROID || UNITY_IOS + { + // On mobile, the GameInput Actions are filtered to only allow the Mobile Scheme the MobileGamepadController class is using. + GameInput.Actions.Disable(); + GameInput.Actions.bindingMask = InputBinding.MaskByGroup(GameInput.Actions.TouchScheme.bindingGroup); + GameInput.Actions.Enable(); + s_IsMobile.SetResult(true); + +#if UNITY_EDITOR + Cursor.visible = true; + Cursor.lockState = CursorLockMode.None; +#endif + } +#endif +#if UNITY_EDITOR + else +#endif +#if UNITY_EDITOR || (!UNITY_ANDROID && !UNITY_IOS) + { + s_IsMobile.SetResult(false); + } +#endif + } + + void Start() + { + m_UIInputs = GameInput.Actions.UI; + m_GameplayInputs = GameInput.Actions.Player; + } + + internal void EnableUIInputs() + { + m_GameplayInputs.Disable(); + m_UIInputs.Enable(); + } + + internal void EnableGameplayInputs() + { + m_UIInputs.Disable(); + m_GameplayInputs.Enable(); + } + } +} diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/InputSystemManager.cs.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/InputSystemManager.cs.meta new file mode 100644 index 000000000..059efd080 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/InputSystemManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9ea60a24ce63efa49b02e1b2a2dc6b5c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile.meta new file mode 100644 index 000000000..da2432973 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 8c56bd3b33fa84ef3977e7881d5382ca +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadBehaviour.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadBehaviour.cs new file mode 100644 index 000000000..22088e026 --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadBehaviour.cs @@ -0,0 +1,178 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Layouts; +using UnityEngine.InputSystem.LowLevel; + +namespace Unity.Multiplayer.Samples.SocialHub.Input +{ + /// + /// This class is binding the values + /// to runtime used by the InputSystem. + /// + /// + /// + class MobileGamepadBehaviour : MonoBehaviour + { + [InputControl(layout = "Stick"), SerializeField] + string m_MoveAction; + [InputControl(layout = "Stick"), SerializeField] + string m_LookAction; + [InputControl(layout = "Button"), SerializeField] + string m_JumpAction; + [InputControl(layout = "Button"), SerializeField] + string m_InteractAction; + [InputControl(layout = "Button"), SerializeField] + string m_SprintAction; + //[InputControl(layout = "Button"), SerializeField] + //string m_ToggleNetworkStatsAction; + [InputControl(layout = "Button"), SerializeField] + string m_MenuAction; + + InputDevice m_Device; + Dictionary m_ControlMap = new(); + MobileGamepadState m_RuntimeState; + + async void OnEnable() + { + var isMobile = await InputSystemManager.IsMobile; + if (!isMobile) + return; + + if (!TryGetDevice()) + return; + + SetupControlBindings(); + m_RuntimeState = MobileGamepadState.GetOrCreate; + m_RuntimeState.ButtonStateChanged += SendControlEvent; + m_RuntimeState.JoystickStateChanged += SendControlUpdate; + } + + void OnDisable() + { + if (m_Device != null) + { + if (m_Device.usages.Count == 1 && m_Device.usages[0] == "OnScreen") + InputSystem.RemoveDevice(m_Device); + + if (m_RuntimeState != null) + { + m_RuntimeState.ButtonStateChanged -= SendControlEvent; + m_RuntimeState.JoystickStateChanged -= SendControlUpdate; + } + } + } + + bool TryGetDevice() + { + try + { + m_Device = InputSystem.GetDevice(); + if (m_Device == null) + { + m_Device = InputSystem.AddDevice(); + InputSystem.AddDeviceUsage(m_Device, "OnScreen"); + } + } + catch (Exception exception) + { + Debug.LogError( + $"Could not create device with layout 'Gamepad' used in '{GetType().Name}' component"); + Debug.LogException(exception); + return false; + } + + return true; + } + + void SetupControlBindings() + { + m_ControlMap = new Dictionary + { + { nameof(MobileGamepadState.LeftJoystick), MapRuntimeControl(m_MoveAction) }, + { nameof(MobileGamepadState.RightJoystick), MapRuntimeControl(m_LookAction) }, + { nameof(MobileGamepadState.ButtonJump), MapRuntimeControl(m_JumpAction) }, + { nameof(MobileGamepadState.ButtonInteract), MapRuntimeControl(m_InteractAction) }, + { nameof(MobileGamepadState.ButtonSprint), MapRuntimeControl(m_SprintAction) }, + // will re-visit to evaluate if this button is necessary + //({ nameof(MobileGamepadState.ButtonToggleNetworkStats), MapRuntimeControl(m_ToggleNetworkStatsAction) }, + { nameof(MobileGamepadState.ButtonMenu), MapRuntimeControl(m_MenuAction) }, + }; + } + + InputControl MapRuntimeControl(string inputControl) + { + var deviceControl = InputSystem.FindControl(inputControl); + if (deviceControl != null) + { + if (deviceControl.device == m_Device) + return deviceControl; + } + Debug.LogError($"Cannot find matching control '{inputControl}' on device of type '{m_Device}'"); + return null; + } + + /// + /// This method updates the current device input states in the current frame. + /// + /// + /// Use this method to update input values that are used with . + /// It will not trigger a . + /// + /// + /// + /// + void SendControlUpdate(string propertyName, TValue value) + where TValue : struct + { + if (!m_ControlMap.TryGetValue(propertyName, out var inputControl)) + { + Debug.LogError($"No InputControl for the property {propertyName} has been registered"); + return; + } + if (inputControl is not InputControl control) + { + Debug.LogError( + $"The control path {inputControl.path} yields a control of type {inputControl.GetType().Name} which is not an InputControl with value type {typeof(TValue).Name}"); + return; + } + using (StateEvent.From(control.device, out var eventPtr)) + { + control.WriteValueIntoEvent(value, eventPtr); + InputState.Change(control.device, eventPtr); + } + } + + /// + /// This method queues an event in the InputSystem for the given input to change its state. + /// + /// + /// Use this method to queue an input change event that will be processed at the end of the frame. + /// It will trigger a event on the next frame. + /// + /// + /// + /// + void SendControlEvent(string propertyName, TValue value) + where TValue : struct + { + if (!m_ControlMap.TryGetValue(propertyName, out var inputControl)) + { + Debug.LogError($"No InputControl for the property {propertyName} has been registered"); + return; + } + if (inputControl is not InputControl control) + { + Debug.LogError( + $"The control path {inputControl.path} yields a control of type {inputControl.GetType().Name} which is not an InputControl with value type {typeof(TValue).Name}"); + return; + } + using (StateEvent.From(control.device, out var eventPtr)) + { + control.WriteValueIntoEvent(value, eventPtr); + InputSystem.QueueEvent(eventPtr); + } + } + } +} diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadBehaviour.cs.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadBehaviour.cs.meta new file mode 100644 index 000000000..c17aaaa0e --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadBehaviour.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 0df99b653ad24d6a8e2b48cd3c3e7b94 +timeCreated: 1721844866 \ No newline at end of file diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadState.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadState.cs new file mode 100644 index 000000000..12f6229de --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadState.cs @@ -0,0 +1,295 @@ +using System; +using System.Runtime.CompilerServices; +using Unity.Properties; +using UnityEngine; +using UnityEngine.UIElements; + +namespace Unity.Multiplayer.Samples.SocialHub.Input +{ + /// + /// Represents the state of a gamepad controller driven by the UI. + /// + /// + /// The singleton instance is written into by the visual inputs from the UI + /// and read by the which forwards changed values to the InputSystem. + /// + class MobileGamepadState : INotifyBindablePropertyChanged + { + // UI Y axis is inversed compared to a gamepad joystick, invert it by default + static readonly Vector2 k_InvertY = new(1, -1); + + static MobileGamepadState s_Instance; + /// + /// The instance is only created when used at runtime. + /// + internal static MobileGamepadState GetOrCreate + { + get + { + s_Instance ??= new MobileGamepadState(); + return s_Instance; + } + } + + /// + /// This initialization is required in the Editor to avoid the instance from a previous Playmode to stay alive in the next session. + /// + [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.SubsystemRegistration)] + static void InitializeOnLoad() => s_Instance = null; + + /// + /// Private constructor. + /// Use the singleton instance from instead. + /// + MobileGamepadState() + { + } + + /// + /// Event fired when a property bound to the UI is changed. + /// + public event EventHandler propertyChanged; + /// + /// Event fired when a button bound to the InputSystem is changed. + /// + internal event Action ButtonStateChanged; + /// + /// Event fired when a joystick position bound to the InputSystem is changed. + /// + internal event Action JoystickStateChanged; + + /// + /// This method lets the UI update when a property bound with is calling it. + /// + /// The property bound in the UI using + void NotifyUI([CallerMemberName] string property = "") + { + propertyChanged?.Invoke(this, new BindablePropertyChangedEventArgs(property)); + } + + /// + /// This method lets the Input system update when a property value is changed. + /// + /// + /// The new value of the property + /// The property name + void NotifyInput(float value, [CallerMemberName] string property = "") + { + ButtonStateChanged?.Invoke(property, value); + } + + /// + /// This method lets the Input system update when a property value is changed. + /// + /// + /// The new value of the property + /// The property name + void NotifyInput(Vector2 value, [CallerMemberName] string property = "") + { + JoystickStateChanged?.Invoke(property, value); + } + + Vector2 m_LeftJoystick; + /// + /// The current position of the left joystick. + /// + /// + /// UIToolkit usage: + /// The UI is bound to and + /// which converts the Vector2 position into a percent . + /// The is reading the UI pointer + /// to directly write the delta in this property, which in returns updates the VisualElement position. + /// InputSystem usage: + /// The InputSystem is being sent the Vector2 value with the Y axis inverted + /// because UIToolkit has its origin in the top-left corner. + /// + internal Vector2 LeftJoystick + { + set + { + var oldValue = m_LeftJoystick; + m_LeftJoystick = value; + NotifyInput(value * k_InvertY); + + if (m_LeftJoystick.x != oldValue.x) + { + NotifyUI(nameof(LeftJoystickLeft)); + } + if (m_LeftJoystick.y != oldValue.y) + { + NotifyUI(nameof(LeftJoystickTop)); + } + } + } + + internal string LeftJoystickTopName => nameof(LeftJoystickTop); + [CreateProperty] + StyleLength LeftJoystickTop => ConvertJoystickRangeToUIPosition(m_LeftJoystick.y); + internal string LeftJoystickLeftName => nameof(LeftJoystickLeft); + [CreateProperty] + StyleLength LeftJoystickLeft => ConvertJoystickRangeToUIPosition(m_LeftJoystick.x); + + Vector2 m_RightJoystick; + /// + /// The current position of the right joystick. + /// + /// + /// UIToolkit usage: + /// The UI is bound to and + /// which converts the Vector2 position into a percent . + /// The is reading the UI pointer + /// to directly write the delta in this property, which in return updates the VisualElement position. + /// + internal Vector2 RightJoystick + { + set + { + var oldValue = m_RightJoystick; + m_RightJoystick = value; + NotifyInput(value * k_InvertY); + + if (m_RightJoystick.x != oldValue.x) + { + NotifyUI(nameof(RightJoystickLeft)); + } + if (m_RightJoystick.y != oldValue.y) + { + NotifyUI(nameof(RightJoystickTop)); + } + } + } + internal string RightJoystickTopName => nameof(RightJoystickTop); + [CreateProperty] + StyleLength RightJoystickTop => ConvertJoystickRangeToUIPosition(m_RightJoystick.y); + internal string RightJoystickLeftName => nameof(RightJoystickLeft); + [CreateProperty] + StyleLength RightJoystickLeft => ConvertJoystickRangeToUIPosition(m_RightJoystick.x); + + bool m_ButtonMenu; + /// + /// The current state of the menu button. + /// + /// + /// InputSystem usage: + /// The InputSystem is using a float value to describe button states. + /// + [CreateProperty] + internal bool ButtonMenu + { + get => m_ButtonMenu; + set + { + if (m_ButtonMenu == value) + return; + + m_ButtonMenu = value; + NotifyUI(); + NotifyInput(value ? 1f : 0f); + } + } + + bool m_ButtonInteract; + /// + /// The current state of the shoot button. + /// + /// + /// InputSystem usage: + /// The InputSystem is using a float value to describe button states. + /// + [CreateProperty] + internal bool ButtonInteract + { + get => m_ButtonInteract; + set + { + if (m_ButtonInteract == value) + return; + + m_ButtonInteract = value; + NotifyUI(); + NotifyInput(value ? 1f : 0f); + } + } + + bool m_ButtonSprint; + /// + /// The current state of the aim button. + /// + /// + /// InputSystem usage: + /// The InputSystem is using a float value to describe button states. + /// + [CreateProperty] + internal bool ButtonSprint + { + get => m_ButtonSprint; + set + { + if (m_ButtonSprint == value) + return; + + m_ButtonSprint = value; + NotifyUI(); + NotifyInput(value ? 1f : 0f); + } + } + + bool m_ButtonJump; + /// + /// The current state of the jump button. + /// + /// + /// InputSystem usage: + /// The InputSystem is using a float value to describe button states. + /// + [CreateProperty] + internal bool ButtonJump + { + get => m_ButtonJump; + set + { + if (m_ButtonJump == value) + return; + + m_ButtonJump = value; + NotifyUI(); + NotifyInput(value ? 1f : 0f); + } + } + + // TODO: revisit if necessary + /*bool m_ButtonToggleNetworkStats; + /// + /// The current state of the toggle network stats button. + /// + /// + /// InputSystem usage: + /// The InputSystem is using a float value to describe button states. + /// + [CreateProperty] + internal bool ButtonToggleNetworkStats + { + get => m_ButtonToggleNetworkStats; + set + { + if (m_ButtonToggleNetworkStats == value) + return; + + m_ButtonToggleNetworkStats = value; + NotifyUI(); + NotifyInput(value ? 1f : 0f); + } + }*/ + + /// + /// This method converts an Input Joystick position with a float[-1:1] range + /// to a UIToolkit Percent Length that ranges from int[0:100]. + /// + /// A float position expected to be between [-1:1] + /// A UIToolkit Length in percent. + static StyleLength ConvertJoystickRangeToUIPosition(float position) + { + return Length.Percent((position + 1f) * 50); + } + } +} diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadState.cs.meta b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadState.cs.meta new file mode 100644 index 000000000..6706f030c --- /dev/null +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Input/Mobile/MobileGamepadState.cs.meta @@ -0,0 +1,3 @@ +fileFormatVersion: 2 +guid: 1a371c8344904596bd72ca0fc19bc7dc +timeCreated: 1721664003 \ No newline at end of file diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Physics/PhysicsPlayerController.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Physics/PhysicsPlayerController.cs index ee9a0c31b..ea1618cfd 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Physics/PhysicsPlayerController.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Physics/PhysicsPlayerController.cs @@ -32,13 +32,9 @@ internal void OnFixedUpdate() } UpdateGroundedStatus(); - ApplyMovement(); - ApplyJump(); - ApplyDrag(); - ApplyCustomGravity(); } diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarInteractions.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarInteractions.cs index 99e0e5b92..1f32650de 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarInteractions.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarInteractions.cs @@ -6,10 +6,11 @@ using Unity.Multiplayer.Samples.SocialHub.UI; using Unity.Netcode; using UnityEngine; +using UnityEngine.InputSystem; +using UnityEngine.InputSystem.Interactions; namespace Unity.Multiplayer.Samples.SocialHub.Player { - [RequireComponent(typeof(AvatarInputs))] class AvatarInteractions : NetworkBehaviour, INetworkUpdateSystem { [SerializeField] @@ -20,9 +21,6 @@ class AvatarInteractions : NetworkBehaviour, INetworkUpdateSystem [SerializeField] Collider m_MainCollider; - [SerializeField] - AvatarInputs m_AvatarInputs; - [SerializeField] FixedJoint m_PickupLocFixedJoint; [SerializeField] @@ -68,6 +66,9 @@ class AvatarInteractions : NetworkBehaviour, INetworkUpdateSystem Vector3 m_InitialInteractColliderLocalPosition; Vector3 m_BoneLocalPosition; + // tracking when a Hold interaction has started/ended + bool m_HoldingInteractionPerformed; + void Awake() { m_PickupableLayerMask = 1 << LayerMask.NameToLayer("Pickupable"); @@ -89,20 +90,13 @@ public override void OnNetworkSpawn() return; } - if (!m_AvatarInputs) - { - Debug.LogWarning("Assign AvatarInputs in the inspector!"); - return; - } - this.RegisterNetworkUpdate(updateStage: NetworkUpdateStage.FixedUpdate); m_PickUpIndicator = FindFirstObjectByType(); m_CarryBoxIndicator = FindFirstObjectByType(); - m_AvatarInputs.TapInteractionPerformed += OnTapPerformed; - m_AvatarInputs.HoldInteractionPerformed += OnHoldStarted; - m_AvatarInputs.HoldInteractionCancelled += OnHoldReleased; + GameInput.Actions.Player.Interact.performed += OnInteractPerformed; + GameInput.Actions.Player.Interact.canceled += OnInteractCanceled; GameplayEventHandler.OnNetworkObjectDespawned += OnNetworkObjectDespawned; GameplayEventHandler.OnNetworkObjectOwnershipChanged += OnNetworkObjectOwnershipChanged; @@ -113,12 +107,9 @@ public override void OnNetworkSpawn() public override void OnNetworkDespawn() { base.OnNetworkDespawn(); - if (m_AvatarInputs) - { - m_AvatarInputs.TapInteractionPerformed -= OnTapPerformed; - m_AvatarInputs.HoldInteractionPerformed -= OnHoldStarted; - m_AvatarInputs.HoldInteractionCancelled -= OnHoldReleased; - } + + GameInput.Actions.Player.Interact.performed -= OnInteractPerformed; + GameInput.Actions.Player.Interact.canceled -= OnInteractCanceled; GameplayEventHandler.OnNetworkObjectDespawned -= OnNetworkObjectDespawned; GameplayEventHandler.OnNetworkObjectOwnershipChanged -= OnNetworkObjectOwnershipChanged; @@ -164,6 +155,32 @@ void OnNetworkObjectOwnershipChanged(NetworkObject networkObject, ulong previous } } + void OnInteractPerformed(InputAction.CallbackContext context) + { + switch (context.interaction) + { + case HoldInteraction: + m_HoldingInteractionPerformed = true; + OnHoldStarted(); + break; + case TapInteraction: + OnTapPerformed(); + break; + } + } + + void OnInteractCanceled(InputAction.CallbackContext context) + { + if (context.interaction is HoldInteraction) + { + if (m_HoldingInteractionPerformed) + { + OnHoldReleased(context.duration); + } + m_HoldingInteractionPerformed = false; + } + } + void OnTapPerformed() { if (m_TransferableObject != null) diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarNetworkAnimator.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarNetworkAnimator.cs index e235c0eef..791cd9e1b 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarNetworkAnimator.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarNetworkAnimator.cs @@ -11,9 +11,6 @@ class AvatarNetworkAnimator : NetworkAnimator [SerializeField] PhysicsPlayerController m_PhysicsPlayerController; - [SerializeField] - AvatarInputs m_AvatarInputs; - static readonly int k_GroundedId = Animator.StringToHash("Grounded"); static readonly int k_MoveId = Animator.StringToHash("Move"); static readonly int k_JumpId = Animator.StringToHash("Jump"); @@ -53,7 +50,9 @@ void LateUpdate() } Animator.SetBool(k_GroundedId, m_PhysicsPlayerController.Grounded); - Animator.SetFloat(k_MoveId, m_AvatarInputs.Move.magnitude * (m_AvatarInputs.Sprint ? 2f : 1f)); + var moveInput = GameInput.Actions.Player.Move.ReadValue(); + var isSprinting = GameInput.Actions.Player.Sprint.ReadValue() > 0f; + Animator.SetFloat(k_MoveId, moveInput.magnitude * (isSprinting ? 2f : 1f)); } } } diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarTransform.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarTransform.cs index 02392fdf6..b4b9b2be9 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarTransform.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/AvatarTransform.cs @@ -18,8 +18,6 @@ class AvatarTransform : PhysicsObjectMotion, INetworkUpdateSystem [SerializeField] PlayerInput m_PlayerInput; [SerializeField] - AvatarInputs m_AvatarInputs; - [SerializeField] AvatarInteractions m_AvatarInteractions; [SerializeField] PhysicsPlayerController m_PhysicsPlayerController; @@ -47,8 +45,7 @@ public override void OnNetworkSpawn() // a randomly-generated suffix consisting of a hash and four digits (e.g. #1234) is automatically appended to the requested name m_PlayerName.Value = new FixedString32Bytes(AuthenticationService.Instance.PlayerName.Split('#')[0]); m_PlayerInput.enabled = true; - m_AvatarInputs.enabled = true; - m_AvatarInputs.Jumped += OnJumped; + GameInput.Actions.Player.Jump.performed += OnJumped; m_AvatarInteractions.enabled = true; m_PhysicsPlayerController.enabled = true; Rigidbody.isKinematic = false; @@ -78,10 +75,7 @@ public override void OnNetworkDespawn() { base.OnNetworkDespawn(); - if (m_AvatarInputs != null) - { - m_AvatarInputs.Jumped -= OnJumped; - } + GameInput.Actions.Player.Jump.performed -= OnJumped; this.UnregisterAllNetworkUpdates(); @@ -95,7 +89,7 @@ public override void OnNetworkDespawn() m_TopUIController?.RemovePlayer(gameObject); } - void OnJumped() + void OnJumped(InputAction.CallbackContext _) { m_PhysicsPlayerController.SetJump(true); } @@ -104,17 +98,19 @@ void OnTransformUpdate() { if (m_MainCamera != null) { - Vector3 forward = m_MainCamera.transform.forward; - Vector3 right = m_MainCamera.transform.right; + var forward = m_MainCamera.transform.forward; + var right = m_MainCamera.transform.right; forward.y = 0f; right.y = 0f; forward.Normalize(); right.Normalize(); - Vector3 movement = forward * m_AvatarInputs.Move.y + right * m_AvatarInputs.Move.x; + var moveInput = GameInput.Actions.Player.Move.ReadValue(); + var movement = forward * moveInput.y + right * moveInput.x; m_PhysicsPlayerController.SetMovement(movement); - m_PhysicsPlayerController.SetSprint(m_AvatarInputs.Sprint); + var isSprinting = GameInput.Actions.Player.Sprint.ReadValue() > 0f; + m_PhysicsPlayerController.SetSprint(isSprinting); } } diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/CameraControl.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/CameraControl.cs index b1d65913b..5a1658c58 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/CameraControl.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Player/CameraControl.cs @@ -3,6 +3,7 @@ using UnityEngine; using UnityEngine.InputSystem; using Unity.Cinemachine; +using Unity.Multiplayer.Samples.SocialHub.Input; namespace Unity.Multiplayer.Samples.SocialHub.Player { @@ -10,32 +11,19 @@ class CameraControl : MonoBehaviour { [SerializeField] CinemachineCamera m_FreeLookVCamera; - [SerializeField] - InputActionReference m_RotateActionReference; - [SerializeField] - InputActionReference m_LookActionReference; - [SerializeField] - internal float SpeedMultiplier = 1.0f; // Speed multiplier for camera movement + const float k_MouseLookMultiplier = 15f; + const float k_GamepadLookMultiplier = 100f; + const float k_VerticalScaling = 0.01f; Transform m_FollowTransform; bool m_CameraMovementLock; - bool m_IsRMBPressed; + bool m_IsRotatePressed; CinemachineOrbitalFollow m_OrbitalFollow; void Awake() { - if (m_RotateActionReference != null) - { - m_RotateActionReference.action.started += OnRotateStarted; - m_RotateActionReference.action.canceled += OnRotateCanceled; - m_RotateActionReference.action.Enable(); - } - - if (m_LookActionReference != null) - { - m_LookActionReference.action.performed += OnLookPerformed; - m_LookActionReference.action.Enable(); - } + GameInput.Actions.Player.Rotate.started += OnRotateStarted; + GameInput.Actions.Player.Rotate.canceled += OnRotateCanceled; m_OrbitalFollow = m_FreeLookVCamera.GetComponent(); m_FreeLookVCamera.Follow = null; @@ -43,25 +31,10 @@ void Awake() void OnDestroy() { - StopAllCoroutines(); - } + GameInput.Actions.Player.Rotate.started -= OnRotateStarted; + GameInput.Actions.Player.Rotate.canceled -= OnRotateCanceled; - void OnEnable() - { - if (m_RotateActionReference != null && m_LookActionReference != null) - { - m_RotateActionReference.action.Enable(); - m_LookActionReference.action.Enable(); - } - } - - void OnDisable() - { - if (m_RotateActionReference != null && m_LookActionReference != null) - { - m_RotateActionReference.action.Disable(); - m_LookActionReference.action.Disable(); - } + StopAllCoroutines(); } internal void SetTransform(Transform newTransform) @@ -70,18 +43,18 @@ internal void SetTransform(Transform newTransform) SetupProtagonistVirtualCamera(); } - void OnRotateStarted(InputAction.CallbackContext context) + void OnRotateStarted(InputAction.CallbackContext _) { - m_IsRMBPressed = true; + m_IsRotatePressed = true; Cursor.lockState = CursorLockMode.Locked; Cursor.visible = false; StartCoroutine(DisableMouseControlForFrame()); } - void OnRotateCanceled(InputAction.CallbackContext context) + void OnRotateCanceled(InputAction.CallbackContext _) { - m_IsRMBPressed = false; + m_IsRotatePressed = false; Cursor.lockState = CursorLockMode.None; Cursor.visible = true; } @@ -93,26 +66,63 @@ IEnumerator DisableMouseControlForFrame() m_CameraMovementLock = false; } - void OnLookPerformed(InputAction.CallbackContext context) + void Update() { - Vector2 cameraMovement = context.ReadValue(); - bool isDeviceMouse = context.control.device == Mouse.current; - - if (m_CameraMovementLock) + if (GameInput.Actions.Player.Look.activeControl == null) + { return; + } - if (isDeviceMouse && !m_IsRMBPressed) + var device = GameInput.Actions.Player.Look.activeControl.device; + switch (device) + { + case Mouse: + HandleRotateMouse(); + break; + case Touchscreen: + HandleRotateTouchscreen(); + break; + case Gamepad: + HandleRotateGamepad(); + break; + } + } + + void HandleRotateMouse() + { + if (m_CameraMovementLock || !m_IsRotatePressed) + { return; + } - float deviceMultiplier = isDeviceMouse ? 0.02f : Time.deltaTime; - m_OrbitalFollow.HorizontalAxis.Value += cameraMovement.x * deviceMultiplier * SpeedMultiplier; - m_OrbitalFollow.VerticalAxis.Value += cameraMovement.y * deviceMultiplier * SpeedMultiplier * 0.01f; + var cameraMovement = GameInput.Actions.Player.Look.ReadValue(); + var deviceScaling = k_MouseLookMultiplier * Time.deltaTime; + m_OrbitalFollow.HorizontalAxis.Value += cameraMovement.x * deviceScaling; + m_OrbitalFollow.VerticalAxis.Value += cameraMovement.y * deviceScaling * k_VerticalScaling; + } + + void HandleRotateTouchscreen() + { + var cameraMovement = GameInput.Actions.Player.Look.ReadValue(); + var deviceScaling = k_MouseLookMultiplier * Time.deltaTime; + m_OrbitalFollow.HorizontalAxis.Value += cameraMovement.x * deviceScaling; + m_OrbitalFollow.VerticalAxis.Value += cameraMovement.y * deviceScaling * k_VerticalScaling; + } + + void HandleRotateGamepad() + { + var cameraMovement = GameInput.Actions.Player.Look.ReadValue(); + var deviceScaling = k_GamepadLookMultiplier * Time.deltaTime; + m_OrbitalFollow.HorizontalAxis.Value += cameraMovement.x * deviceScaling; + m_OrbitalFollow.VerticalAxis.Value += cameraMovement.y * deviceScaling * k_VerticalScaling; } void SetupProtagonistVirtualCamera() { if (m_FollowTransform == null) + { return; + } m_FreeLookVCamera.Follow = m_FollowTransform; CinemachineCore.ResetCameraState(); // snap to new position diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/ServicesHelper.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/ServicesHelper.cs index 6238c3667..e52a3a474 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/ServicesHelper.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/ServicesHelper.cs @@ -62,7 +62,6 @@ async Task ConnectToSession(string playerName, string sessionName) } await AuthenticationService.Instance.UpdatePlayerNameAsync(playerName); - Debug.Log($"Signed in anonymously after. Name: {name}. ID: {AuthenticationService.Instance.PlayerName}"); if (string.IsNullOrEmpty(sessionName)) { @@ -80,7 +79,6 @@ async Task SignIn() AuthenticationService.Instance.SignInFailed += SignInFailed; AuthenticationService.Instance.SwitchProfile(GetRandomString(5)); await AuthenticationService.Instance.SignInAnonymouslyAsync(); - Debug.Log($"Signed in anonymously before. Name: {name}. ID: {AuthenticationService.Instance.PlayerName}"); } catch (Exception e) { diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs index 40fbbfc0f..3b26ccda3 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/Services/VivoxManager.cs @@ -55,7 +55,7 @@ async Task JoinChannel(string channelName) { var channelOptions = new ChannelOptions(); - await VivoxService.Instance.JoinGroupChannelAsync(channelName, ChatCapability.TextAndAudio, channelOptions); + await VivoxService.Instance.JoinGroupChannelAsync(channelName, ChatCapability.TextOnly, channelOptions); GameplayEventHandler.OnSendTextMessage -= SendVivoxMessage; GameplayEventHandler.OnSendTextMessage += SendVivoxMessage; VivoxService.Instance.ChannelMessageReceived -= OnMessageReceived; diff --git a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/IngameMenu.cs b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/IngameMenu.cs index e089b738f..ca5b376e3 100644 --- a/Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/IngameMenu.cs +++ b/Basic/DistributedAuthoritySocialHub/Assets/Scripts/UI/IngameUI/IngameMenu.cs @@ -1,6 +1,8 @@ using System; using Unity.Multiplayer.Samples.SocialHub.GameManagement; +using Unity.Multiplayer.Samples.SocialHub.Input; using UnityEngine; +using UnityEngine.InputSystem; using UnityEngine.UIElements; namespace Unity.Multiplayer.Samples.SocialHub.UI @@ -26,36 +28,42 @@ void OnEnable() { m_Root = m_UIDocument.rootVisualElement.Q("ingame-menu-container"); m_Root.Add(m_IngameMenuAsset.CloneTree().GetFirstChild()); - m_Root.Q